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Post by benskia on Jul 25, 2007 20:37:33 GMT
I read in the manual that they trigger something or other in certain sounds when pressed.
I've tinkered with pushing them when playing a few of the sounds in the 8hd, but not noticed them making any difference.
Any suggestions or examples of patches with these buttons activated.
Thanks.
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Post by kaluchie on Jul 26, 2007 7:13:59 GMT
Any suggestions or examples of patches with these buttons activated. Thanks. Off the top of my head (and without my Fusion beside me to confirm this) I'd say try any of the drumkits. Start the arpeggiated loop going and then try pressing the T buttons. I think they tend to mute parts and pitch shift the sounds with the drumkits. Of course the real beauty of the T buttons is that they can do pretty much anything you want them to do with a bit of tinkering.
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Post by guydenruyter on Jul 26, 2007 7:37:48 GMT
Just take any existing sound and edit it, go to 'Mod', add a modulation route with source one of those buttons and destination e.g. osc. sync or something.
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Post by twwphilippi on Jul 26, 2007 14:23:28 GMT
The factory patch [ROM Preset 1] I-3 "Oboe Soloist" uses the Trigger switches for trills.
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Post by diametro on Jul 26, 2007 21:51:47 GMT
I always wondered why you have to hold them in to continue the effect ...
What's up with that?
Makes them pretty worthless, IMO ...
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Post by Failed Muso on Jul 26, 2007 22:04:57 GMT
I always wondered why you have to hold them in to continue the effect ... What's up with that? Makes them pretty worthless, IMO ... If you want latching action, assign the controllers/FX/whatever to the S1 & S2 buttons. There you go. Not so worthless after all.
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Post by guydenruyter on Jul 27, 2007 8:38:12 GMT
I always wondered why you have to hold them in to continue the effect ... What's up with that? Makes them pretty worthless, IMO ... On the contrary, that's the purpose of the T1...T4 buttons. You have plenty of possibilities for 'sticky' controllers (S1, S2, pedal, modwheel, 4 knobs etc)
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Post by kaluchie on Jul 27, 2007 10:03:00 GMT
I always wondered why you have to hold them in to continue the effect ... What's up with that? Makes them pretty worthless, IMO ... I hope you don't mind being quoted 3 times on this!? One thing I often use the T buttons for is triggering a rhythmic effect on sounds when I'm playing live. We don't use a click track / set tempo, so being able to manually trigger modulations on sounds in this way is invaluable to me.
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Post by diametro on Jul 27, 2007 15:47:03 GMT
Not at all .. it's interesting to learn how others use them ... All the people who lived in my neighborhood with Fusions have left the country ... Those are good suggestions ... but I'd still rather have the option to latch the T buttons ... for instance, the S1 and S2 buttons may be needed to change arp patterns, for instance ... what then? (I'm serious, if you have a suggestion, shoot ... ) I use both hands when I play the keyboard; to take one off the keys and hold it on that little pad and keep holding it ... seems like a real waste of fingers ... (even if I'm triggering a bunch of buttons simultaneously, which seems like the only way to justify the expenditure of digits ... ) But again, thanks for the ideas ...
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Post by kaluchie on Jul 27, 2007 19:44:21 GMT
I use both hands when I play the keyboard; to take one off the keys and hold it on that little pad and keep holding it ... seems like a real waste of fingers ... (even if I'm triggering a bunch of buttons simultaneously, which seems like the only way to justify the expenditure of digits ... ) But again, thanks for the ideas ... Yes, I guess there are certain situations where the 4 T buttons can seem redundant, such as when playing with both hands on the keys, but then surely that applies equally to the 4 control knobs and the pitch and mod wheels? In the right situation, e.g. an analogue monosynth patch, they are a useful way to add extra interest to the sound... Or you could play an impressive chord (with both hands) and hold it using a sustain pedal and then manipulate the sound using both hands on the T buttons, knobs etc. Lots of possibilities
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Post by diametro on Jul 27, 2007 22:29:46 GMT
I use both hands when I play the keyboard; to take one off the keys and hold it on that little pad and keep holding it ... seems like a real waste of fingers ... (even if I'm triggering a bunch of buttons simultaneously, which seems like the only way to justify the expenditure of digits ... ) But again, thanks for the ideas ... Yes, I guess there are certain situations where the 4 T buttons can seem redundant, such as when playing with both hands on the keys, but then surely that applies equally to the 4 control knobs and the pitch and mod wheels? Not looking to make this my cause celebre, but you don't need to keep your finger on the control knob to sustain the effect ... it just seems a ridiculous limitation to not have a latch feature ... ... the sustain pedal is an idea ... but then I can't change notes ... Really ... not a big deal in the grand scheme of things ... but I do think it's just another example of why the Fusion didn't make it ... nice ideas with sometimes not-so-great implementation ...
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Post by Hollow Sun on Jul 28, 2007 0:34:55 GMT
Really ... not a big deal in the grand scheme of things ... but I do think it's just another example of why the Fusion didn't make it ... nice ideas with sometimes not-so-great implementation ... Sorry Diametro but it strikes me you're just looking for things to criticise. The T buttons are there if you want to use them. S1 and S2 do the latching stuff but the T buttons are 'performance' controls like the knobs but for performing 'switched' functions rather than 'continuous' functions, If you want to transpose an oscillator up or down an octave or a fifth 'permanently', use S1 or S2; if you want it as a performance parameter, use T buttons. You can talk about shoddy implementation but, to my knowledge, no other bit of kit features anything similar. I understand that you prefer to play with both hands - fair enough - but it's a 30-yr-old paradigm to play a synth one-handed and twiddle knobs and flick switches with the other as part of the 'performance'. The fact that this doesn't suit your two-handed playing style is not "not-so-great implementation" of the T buttons but just something that doesn't suit your particular way of working/playing perhaps. To dismiss the T buttons as badly implemented 'performance' controls is to criticise the 35-yr-old standard pitch bend and mod wheels as a bad design! And don't forget that you have an assignable footswitch, footpedal and aftertouch to play with if you have no hands free. Steve
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Post by gwenhwyfaer on Jul 28, 2007 1:11:36 GMT
It's always wise not to confuse "I can't think of a use for this feature" with "this feature is useless".
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Post by guydenruyter on Jul 28, 2007 8:05:44 GMT
We have both options on the Fusion, the T and S buttons - gives you plenty of possibilities.
What I don't understand is why you can't specify just any midi controller as a mod source, that would allow us to use external controllers and hence control much more parameters in real time. Being an ex-software-designer, I can't think of any (technical) reason why Alesis forgot this.
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Post by mps on Jul 28, 2007 22:25:23 GMT
A) The glass is half empty.
B) The glass is half full.
C) The glass is twice as large as it needs to be.
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